Tools

Ruins of Dawn Demo Tracker

Track preview progress — installs, classes, rifts, trials, forging firsts, and boss clears across demo sessions.

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Ruins of Dawn Demo Tracker — Progress Checklist

The Ruins of Dawn demo tracker is a manual progress checklist for RuinsofDawnDemo sessions before the August 14, 2026 Steam launch. Demo boundaries shift between preview builds — use this page alongside the Demo guide, demo review, and release date notes so you know what is preview-only versus planned for full release.

Mark items in your own notes as you play. Cross-link completed milestones to Guides, Systems, Classes, and Tools when you graduate from learning to optimization.

Setup and Account Milestones

MilestoneDone?Notes field
Installed RuinsofDawnDemo from Steam[ ]
Verified PC meets system requirements[ ]Min vs rec specs
Completed first launch and key bind skim[ ]See Controls
First successful town portal (H) escape[ ]
Enabled stable FPS / resolution[ ]
Tested online connectivity for future co-op[ ]Co-op guide

Session goal: finish setup rows before judging class balance — performance issues skew early tier list impressions.

Class Exploration Tracker

Ruins of Dawn allows free class switching. Track each archetype separately:

Mage

  • Completed first hour on Mage.
  • Filled stash once with Mage clears.
  • Identified best area clear skill on your bar.
  • Swapped off Mage temporarily to compare pace.

Warlock

  • Summoned core pet skill and completed a map.
  • Completed a session without potion panic.
  • Farmed duplicates while pets tanked.
  • Noted pet-scaling affixes in affix glossary.

Warrior

  • Equipped highest /5 weapon available.
  • Attempted an elite or boss with burst rotation.
  • Compared trash speed vs Mage on same route.
  • Stashed Warrior pieces while playing other classes.

Class milestone: all three classes tried — unlocks informed reading of the class tier list.

Gear and Loot Literacy

MilestoneDone?
Read /5 fraction on an equipped upgrade[ ]
Kept first five-affix item despite wrong class[ ]
Sold or salvaged low /5 duplicate intentionally[ ]
Used gear items stash rules in practice[ ]
Found first legendary — compared vs high rare[ ]
Bookmarked affix glossary during stash sort[ ]

Loot milestone: five-affix keeper identified for future build checklist inject.

Forging Firsts (Demo)

Track forging steps carefully — mistakes destroy donors.

Forging stepDone?Safety note
Read extract-destroys-donor in Progression[ ]Mandatory
First extract on a true duplicate[ ]Not a five-affix keeper
First quality upgrade on keeper slot[ ]Weapon or chest typical
First inject into five-affix base[ ]Planned via build checklist
First reforge attempt[ ]Budget mats first
Compared forged piece vs random legendary[ ]Forging builds

Forging milestone: one successful inject that beats previous slot — validates DIY gear over orange drops.

Systems and Content Tracker

Demo availability may vary by patch — mark N/A if locked in your build.

SystemUnlocked / tried?Cleared tier or notes
Rift invasions[ ]
Bounties[ ]
Rift Key trials[ ]
Ruin Gem ruins[ ]
Deep map boss (community reports)[ ]God-tier drop goal
Co-op session with friend[ ]Co-op

Systems milestone: at least two endgame loops touched — rifts plus bounties is a common demo path from Getting Started.

Skill Book and Bar Tracker

ItemAcquired?Source note (boss, vendor, drop)
S-tier clear or pet skill book[ ]Skill tier list
Defensive or shield skill[ ]
Boss burst skill (any class)[ ]
Backup trash skill[ ]

Log sources to avoid refarming after wipes.

Knowledge Pages Read (Wiki Progress)

Optional meta tracker for theorycraft sessions:

Pre-Launch Personal Goals

Set three goals before Aug 14, 2026:

GoalTarget dateDone?
Example: complete one trial tier[ ]
Example: forge inject weapon[ ]
Example: co-op rift with friends[ ]

Revise goals when demo patches expand or shrink content — check release date for Steam news.

How to Use This Tracker Across Sessions

  1. Start of session: pick one unchecked forging or system row as the goal.
  2. Mid session: pause after boss attempts to log drops and /5 upgrades.
  3. End session: update class and system tables; note blockers (resists, DPS, controls).
  4. Weekly: compare feelings vs demo-era tier lists — adjust class main if needed.

This tracker is player-maintained — the wiki does not store your checks. Demo progress may not carry to full launch; treat rows as skill practice and system literacy, not guaranteed account value.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Does demo progress carry to the full game?

Treat demo saves as practice unless official news says otherwise. Follow [Demo guide](/guides/demo-guide/) and [release date](/review/release-date/) for the latest expectations.

What should I track first in RuinsofDawnDemo?

Setup milestones, then [Mage](/classes/mage/) or [Warlock](/classes/warlock/) first clears, then `/5` loot literacy before forging rows.

How does this relate to the build checklist?

Use the tracker for **session history**; switch to [build checklist](/tools/build-checklist/) when you are ready to inject into a five-affix base.

Will demo tracker rows change after patches?

Yes. Some systems may be locked or expanded in preview builds — mark N/A and revisit after [Updates](/review/release-date/) or demo patch notes.